Mobile learning has some unique features that makes it different than other web-based learning. Since mobile learning typically occurs on a smaller screen, the material has to be presented in a concise way with very simple, user-friendly tools. Designers must optimize the space, limit the need to scroll, and make sure buttons for features are very clear and intuitive.
Because of this, mobile learning naturally utilizes many good pedagogical practices as it allows for smaller chunks of information to be given at a time, calls upon a diversity of presentation methods and media to be included such as sound and images, and includes regular interactivity such as self-tests. All of these practices have been well researched as brain-friendly.
Here are a few mobile apps that will help any educator get started using mobile learning with his or her students!
1. Evernote: https://evernote.com and Skitch: https://evernote.com/products/skitch
Evernote is a cloud-based note taking app that is optimized for mobile use. It stores and syncs across devices allowing users to save notes that not only include text but media as well.
Skitch is an extension of Evernote that allows the user to annotate on a photo and save it to their Evernote account.
Both of these apps could run the gamut of Blooms taxonomy. They could be used for your first-tier, remembering levels of learning all the way up to the top-tier, creating levels. It's all dependent on how the user chooses to apply the features of these apps and for what purposes. They are very flexible tools.
2. Edmodo: www.edmodo.com
Edmodo has a lot of useful features for a free tool. It can be used for all levels of Bloom's Taxonomy. Simple, quick quizzes and polls can take formative data on a student's remembering and understanding levels. Assignments can be given that require students to apply their knowledge by drawing diagrams and upload them to the teacher. Students can collect data through Excel and analyze it by making charts and graphs. Students can create slideshow presentations through PowerPoint. And the upload tool seems to offer endless opportunities to use other third party apps and upload the content as pictures, docs, or other file types.
Other useful features includes a built-in parental notification (students can't use the platform without the parents being notified via email or text), OneDrive and Google Drive connections (making file sharing even easier) and the ability for a teacher to share and customize the library of files across all of their classes (meaning you only have to upload the file once rather than for each class you want the file shared with).
I was able to create a demo class and demo student, post a poll, and create an introduction assignment in a matter of minutes. Then, I logged in as my demo student, took the poll, and submitted the assignment which included posting a picture and stating 2 things I wanted my teacher to know about me. I did this by creating a Word document right from the assignment submission tool in the platform. It was very easy to do.
3. Duolingo: https://www.duolingo.com/
Duolingo is a language-learning app. It capitalizes on the gamification trend as users work their way through lesson units earning badges and "health" points along the way. Each advance opens new features or lessons for the users to guide them as they progress.
This app is very similar to Rosetta Stone; it uses an immersive approach intermingling audio and images to help learners acquire the language similar to the way babies and toddlers do - by hearing and seeing the language in context. The interactive nature switches up the approach often. Sometimes it will be a simple multiple choice question, other times the user has to repeat a phrase using the voice recording option. All along the way, users can check their answers for immediate feedback.
The approach to learning seems to be on the lower-levels of Blooms (Remembering, Understanding, and Applying), but are very important for language acquisition.
4. Quizlet: https://quizlet.com
Quizlet capitalizes on the Remembering and Understanding levels of Bloom's taxonomy, which are important foundational levels for tier-three content vocabulary. Teachers could kick it up to the Application level asking students to create diagrams, classify, or translate the terms, but none of that can be done within the application itself.
5. Educreations: https://www.educreations.com and Explain Everything https://explaineverything.com/
Both are interactive White Board apps that allows users to record their screen as they create on the board. These tools can be used to show higher-level learning with respect to Bloom's taxonomy. Starting with the Application level, students can diagram, solve, and illustrate their learning. Students can compare and contrast, categorize, and explain broad concepts at the analysis level. Moving even higher, students can use the tools to invent, compose and design to show what they know at the highest creating level.
Both tools offer easy ways to share creations through a link or embed code. Educreations has the simplest, most user-friendly interface, but does so at the cost of some features. Users can still record both screen and voice, but are limited on annotation colors and shapes. You can also upload an images to your presentation.
Click here to view my sample Educreation lesson.
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